Difficulty in Games

Posted October 11, 2009 in: Game Design, Uncategorized

So after looking at thoughts on Demon’s Souls I started thinking about difficulty in gaming. The majority of people who play it say it’s hard but still really good. The people who haven’t played it take that as a negative thing. The assumption has become that a game that is described as hard, is so […]

Becoming a Game Programmer

Posted December 11, 2008 in: Game Development, Uncategorized

Message from 3 years in the future. This is being posted retroactively and pulled over from my old Blogger account. I thought it was still interesting, so enjoy. So, I figured I’d start this up to get a better feeling about my experience actually working as a programmer. I was hired about 9 months ago […]